
In South Korea, online gaming is a cultural phenomenon. Games are broadcast on television, professional gamers are celebrities, and youth culture is often identified with online gaming. This BIT examines the working conditions of professional gamers in the high-pressure world of the Korean online gaming industry.
Page Count:
24
Publication Date:
2014-01-10
ISBN-10:
0262316382
ISBN-13:
9780262316385
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