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Art gallery theorems and algorithms are so called because they relate to problems involving the visibility of geometrical shapes and their internal surfaces. This book explores generalizations and specializations in these areas. Among the presentations are recently discovered theorems on orthogonal polygons, polygons with holes, exterior visibility, visibility graphs, and visibility in three dimensions. The author formulates many open problems and offers several conjectures, providing arguments which may be followed by anyone familiar with basic graph theory and algorithms. This work may be applied to robotics and artificial intelligence as well as other fields, and will be especially useful to computer scientists working with computational and combinatorial geometry.
This text investigates the mathematical foundations and algorithmic complexities of visibility problems within geometric shapes, specifically focusing on the art gallery problem. Joseph O'Rourke, a recognized authority in computational geometry, synthesizes existing theorems and introduces new conjectures to bridge the gap between theoretical geometry and practical application. By examining the visibility of internal surfaces, the author provides a rigorous framework for understanding how geometric constraints influence algorithmic efficiency in fields such as robotics and spatial reasoning.
What You Will Find
Experts in the field of computational geometry identify this monograph as a foundational resource for understanding the intersection of graph theory and spatial algorithms. Readers frequently note the technical density of the prose, which requires a solid background in mathematics to fully appreciate the proposed theorems and open problems.
Page Count:
304
Publication Date:
1987-10-01
Publisher:
Oxford University Press
ISBN-10:
0195039653
ISBN-13:
9780195039658
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