
A group of children on an inner-city council estate encounter a computer in which the characters of a new game come to life. These "golems" eventually help the children combat the evil owner of a multinational corporation, who, bent on world domination, is using the game to send subliminal messages.
Page Count:
0
Publication Date:
2005-04-04
ISBN-10:
1844286185
ISBN-13:
9781844286188
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