
From the back cover: "Here are six completely new alphabet games with a difference--for each of them is inspired by a particular author. You too can have a mind like Tolstoy, Edgar Allan Poe, O. Henry, James Joyce, Lewis Carroll or Charles Dickens."
This collection of word games explores how the distinct stylistic signatures of six literary masters can be adapted into interactive pen-and-paper challenges. Sid Sackson, a renowned game designer, utilizes his expertise in mechanical design to translate the thematic and structural quirks of famous authors into accessible, engaging puzzles for readers to solve.
What You Will Find
Scope Limits
Experts in the field of recreational mathematics and game design recognize Sid Sackson as a pioneer of accessible, low-tech gaming. Readers frequently note that the book serves as a creative bridge between literary appreciation and logical puzzle-solving.
Page Count:
144
Publication Date:
1978-11-30
Publisher:
Penguin Books Ltd
ISBN-10:
0140048847
ISBN-13:
9780140048841
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