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This book investigates the practical application of BASIC programming to create functional software for the Commodore VIC 20 home computer. The author, Paul Copeland, provides a structured collection of source code and logic intended to demonstrate the capabilities of the machine's hardware and memory constraints. By presenting a variety of game types, the text serves as a manual for users to learn programming syntax through the medium of interactive entertainment.
What You Will Find
Scope Limits
Collectors and retro-computing enthusiasts view this as a representative example of the instructional literature produced during the early 1980s home computer boom. Experts highlight the text as a useful historical artifact for understanding the limitations and programming style of the VIC 20 era.
Page Count:
128
Publication Date:
1984-06-01
Publisher:
Penguin Books
ISBN-10:
0140078886
ISBN-13:
9780140078886
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