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It is an age when Valdemar is yet unfounded, its organization of Heralds yet unformed, and magic is still a wild and uncontrolled force. Skandranon Rashkae is perhaps the finest specimen of his race, with gleaming ebony feathers, majestic wingspan, keen magesight and sharp intelligence. Courageous, bold, and crafty, Skan is everything a gryphon should be. He is the fulfillment of everything that the Mage of Silence, the human sorcerer called Urtho, intended to achieve when he created these magical beings to be his champions, the defenders of his realm—a verdant plain long coveted by the evil mage Maar. Now Maar is once again advancing on Urtho's Keep, this time with a huge force spearheaded by magical constructs of his own—cruel birds of prey ready to perform any evil their creator may demand of them. And when one of Urtho's Seers wakes from a horrifying vision in which she sees a devastating magical weapon being placed in the hands of Maar's common soldiers, Skandrannon is sent to spy across enemy lines, cloaked in the protective of Urtho's powerful Spell of Silence.
A world on the brink of magic and war must rely on a unique bond to survive. In an age before Valdemar, magic is untamed and a powerful mage named Urtho has created gryphons as his champions. His greatest creation, Skandranon Rashkae, a magnificent gryphon with keen intelligence and courage, is tasked with defending Urtho's realm from the encroaching evil mage Maar. Maar, however, is advancing with a formidable army, including magical constructs, and has a devastating weapon poised to fall into the hands of his common soldiers. Skandranon, cloaked by Urtho's Spell of Silence, must spy across enemy lines to uncover Maar's plans and prevent catastrophe.
The premise sets up a classic fantasy conflict between good and evil, with a focus on the unique bond between a mage and his magical creations. The narrative appears to center on espionage and the looming threat of a powerful weapon, suggesting a plot driven by strategic action and magical confrontation. The world-building hints at a rich history and the early days of a significant kingdom, Valdemar. The story likely explores themes of courage, loyalty, and the responsible use of magic in a world where it is still a volatile force.
Page Count:
304
Publication Date:
1994-01-01
ISBN-10:
1857981812
ISBN-13:
9781857981810
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