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This book explores the fundamental principles and techniques of visual computing. It delves into the mathematical and algorithmic foundations necessary for creating and manipulating visual information, covering topics such as geometry, image processing, and rendering. The text aims to provide a comprehensive understanding of the field for researchers and practitioners.
The subject matter points to a dense, specialist text aimed at researchers and advanced students in computer graphics and related fields. The focus on fundamental principles suggests a foundational work that provides a rigorous theoretical underpinning for visual computing applications. Its publication date indicates it may cover foundational concepts that have since evolved, but likely remains a valuable reference for core theories.
Page Count:
334
Publication Date:
1994-01-01
ISBN-10:
0387572228
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