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This book guides young creators through the process of designing and developing their own adventure games. It covers essential concepts from initial idea generation and storyboarding to programming logic and user interface design, aiming to equip teens with the skills to bring their interactive narratives to life.
The book is structured as a practical guide for young aspiring game developers, suggesting a focus on accessible explanations and hands-on projects. Its target audience implies a need for clear, step-by-step instructions and encouragement for creative exploration. The content likely emphasizes foundational skills in storytelling, programming, and design tools relevant to the adventure game genre.
Page Count:
0
Publication Date:
2012-01-01
ISBN-10:
1133728022
ISBN-13:
9781133728023
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