
Do you want to learn how to use python for beginners in a simple way? Do you want to enter into the new world of Python for beginners in an efficient and effective way? This book will teach you the basics as well as the advanced concepts of computers and programming. The gaming industry is growing rapidly and Python offers a lot of libraries to create games. Many tech giants rely on Python to deliver world-class applications. In This book you will learn: Machine Learning Algorithms Basics of Python getting started with machine learning what is machine learning Installing machine libraries in your system Supervised Machine Learning for Discrete Class Label Machine learning methods K-Nearest Neighbors Decision Tree Support Vector Machine Naive Bayes Classification Logistic Regression Neural Network Regression Models Unsupervised Machine Learning Supervised Machine Learning for Continuous Class LabelUnderstanding and challenges Dimension Reduction Clustering Models Working with Text Data Representing Text Data as bags of words Stopwords Machine Learning Real World Applications Machine Learning Real World Applications Representing Text Data as bags of words Stopwords Working with Text Data Understanding and challenges Dimension Reduction Clustering Models Unsupervised Machine Learning Regression Models Supervised Machine Learning for Continuous Class Label K-Nearest Neighbors Decision Tree Support Vector Machine Naive Bayes Classification Logistic Regression Neural Network Supervised Machine Learning for Discrete Class Label Machine learning methods What is machine learning Installing machine libraries in your system Getting Started with Machine learning This book is not just a startup guide. This book will prove beneficial for years to
Page Count:
330
Publication Date:
2020-01-01
Publisher:
Tony F. Charles
ISBN-10:
1801116016
ISBN-13:
9781801116015
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