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Describes the features and functions of the Enhanced Graphics Adapter and the Video Graphics Array and provides practice programming exercises
This text investigates the technical architecture and programming interfaces required to manipulate Enhanced Graphics Adapter (EGA) and Video Graphics Array (VGA) hardware. Richard F. Ferraro provides a comprehensive manual for developers seeking to interface directly with early PC graphics hardware. The book utilizes a combination of register-level documentation and practical code examples to explain how software interacts with display controllers. It serves as a technical reference for managing video memory, color palettes, and display modes during the transition period of PC graphics standards.
What You Will Find
Experts recognize this work as a foundational technical manual for developers working with legacy PC graphics hardware. Readers frequently note the high density of technical information and the necessity of the provided code samples for understanding the complexities of early video display adapters.
Page Count:
634
Publication Date:
1988-01-01
Publisher:
Addison-Wesley
ISBN-10:
0201126923
ISBN-13:
9780201126921
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