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This book investigates the practical application of BASIC programming to create interactive software for the Tandy Color Computer. The authors, Hal Renko and Sam Edwards, provide a collection of source code and logic structures designed to help hobbyists understand game mechanics. By utilizing the specific hardware constraints of the Tandy system, the text serves as a manual for developing functional, text-based and graphical games.
What You Will Find
Experts and vintage computing enthusiasts identify this as a period-specific resource for understanding the limitations and capabilities of 8-bit home systems. Readers frequently note that the code requires manual entry and careful attention to the specific hardware revisions of the Tandy Color Computer to function correctly.
Page Count:
150
Publication Date:
1983-10-01
Publisher:
Addison-Wesley Educational Publishers Inc.,U.S.
ISBN-10:
0201146681
ISBN-13:
9780201146684
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