
Introduces the basic concepts and operations for building worlds both real and imagined with the 3D graphics program. The guide shows how to create, model, map, animate, and render objects with the illusion of moving in space. Annotation c. Book News, Inc., Portland, OR (booknews.com)
Page Count:
373
Publication Date:
2001-11-05
Publisher:
Peachpit Pr
ISBN-10:
0201353504
ISBN-13:
9780201353501
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