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Documenting Mac game programming knowledge that has previously been passed down as unwritten lore, a guide to writing Macintosh arcade games offers step-by-step instructions and complete source code on disk. Original. (All Users).
This book investigates the technical requirements and programming methodologies necessary to develop arcade-style video games for the Macintosh platform. Bill Hensler, an experienced developer, compiles previously undocumented lore and technical practices into a structured guide. The text serves as a bridge between abstract programming concepts and the practical implementation of game mechanics, utilizing provided source code to illustrate core development principles.
What You Will Find
Experts recognize this text as a significant repository of early Macintosh development knowledge that was once restricted to informal developer circles. Readers frequently note the practical utility of the included source code for understanding the constraints and capabilities of the platform.
Page Count:
402
Publication Date:
1996-01-01
Publisher:
Addison-Wesley
ISBN-10:
0201407574
ISBN-13:
9780201407570
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