
Introduces the beginners to computer problem solving and programming through the use of modeling and data abstraction. The authors present practical solutions to realistic problems that support the development of abstractions, using Modula-2 as a programming language. Annotation copyright Book News, Inc. Portland, Or.
This book investigates the fundamental principles of computer problem solving and software design through the structured application of the Modula-2 programming language. The authors, Geoffrey Holmes, K. Hopper, and William Rogers, provide a pedagogical framework that emphasizes modeling and data abstraction as essential skills for novice programmers. By focusing on practical, realistic scenarios, the text argues that effective programming is rooted in the ability to translate complex problems into logical, abstract structures.
What You Will Find
Experts recognize this text as a structured introduction to the Modula-2 language for students and beginners. Readers frequently note that the book provides a clear, methodical approach to software design principles that remain relevant for understanding procedural programming concepts.
Page Count:
529
Publication Date:
1991-01-01
Publisher:
Addison-Wesley Pub Co
ISBN-10:
0201509938
ISBN-13:
9780201509939
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