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The Land of Dhrall, which is shared by the gods with its people, is overshadowed by Wasteland ruler Vlagh, who plans to take advantage of a shift in power and take over the world unless four children are able to counter his intentions.
The stability of the Land of Dhrall faces an existential threat as the malevolent Vlagh initiates a campaign to conquer the world during a volatile shift in divine power. Four children, each possessing unique abilities, must navigate a landscape of shifting alliances and ancient magic to thwart the expansion of the Wasteland. Their objective is to neutralize the Vlagh’s influence before the balance of the world is permanently shattered. The narrative unfolds through a traditional third-person perspective, emphasizing the scale of the conflict and the interplay between mortal agents and their divine patrons.
This work is characterized by the signature style of the authors, focusing on expansive world-building and a clear distinction between heroic and villainous archetypes. The narrative relies on established fantasy tropes, providing a familiar framework for readers who enjoy high-stakes epic conflicts. The pacing is deliberate, allowing for the gradual introduction of the four protagonists and their respective roles in the unfolding crisis. The tone remains consistent with the authors' previous contributions to the genre, emphasizing the interplay between divine influence and human agency throughout the story.
Page Count:
400
Publication Date:
2003-01-01
Publisher:
VISION
ISBN-10:
0007157592
ISBN-13:
9780007157594
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