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This book investigates the computational challenges and methodologies involved in creating 3D models of objects from 2D image data. It explores various techniques for object recognition, reconstruction, and representation within digital environments, drawing on principles from computer vision, machine learning, and geometric modeling. The work aims to bridge the gap between visual perception and computational understanding, providing a framework for analyzing and manipulating objects based on their visual appearance.
The book is likely to be regarded as a technical and academic resource for researchers and practitioners in computer vision and related fields. Its focus on computational modeling suggests a dense, methodology-driven approach, appealing to those seeking in-depth understanding of 3D reconstruction from images. The subject matter points to a specialized audience interested in the theoretical underpinnings and algorithmic details of visual object representation.
Page Count:
0
Publication Date:
2010-01-01
ISBN-10:
3642127118
ISBN-13:
9783642127113
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