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This text investigates the technical methodologies required to implement computer simulations on early Macintosh hardware. The author, Gould, provides a structured framework for translating mathematical models into functional software applications. By focusing on the specific constraints and capabilities of the Macintosh operating environment, the work establishes a baseline for computational modeling in a desktop computing context.
What You Will Find
Experts recognize this as a specialized technical reference for developers working within the constraints of early Macintosh architecture. Readers frequently note the high level of technical density, making it a resource primarily intended for those with a background in systems programming and simulation theory.
Page Count:
384
Publication Date:
1988-01-01
Publisher:
Pearson Higher Education
ISBN-10:
0201120437
ISBN-13:
9780201120431
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