
Suggests non-computer-based activities which introduce the programming language LOGO and stimulate problem solving and critical thinking.
Can the fundamental concepts of the Logo programming language be effectively taught and understood without the use of a computer? David D. Thornburg, a noted educator and expert in computer-based learning, argues that the core logic of Logo—specifically turtle geometry and procedural thinking—is rooted in spatial reasoning that can be mastered through physical movement and tactile exercises. By stripping away the digital interface, the author provides a framework for educators and students to engage with computational thinking as a cognitive skill rather than a technical one.
What You Will Find
Educators frequently cite this work as a foundational resource for teaching computational literacy in resource-limited environments. Experts highlight the text for its clarity in translating abstract programming concepts into accessible, hands-on learning modules.
Page Count:
143
Publication Date:
1984-01-01
Publisher:
Addison-Wesley Publishing Co.
ISBN-10:
0201201100
ISBN-13:
9780201201109
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