
A reference to the supporting components of the QuickDraw GX object-based graphics programming environment. Describes features and utilities such as Macintosh interface functions, memory management, the three-level diagnostic reporting system, the Collection and Message Managers, number conversion, and matrix transformation. Assumes familiarity with general concepts of QuickDraw GX. Annotation copyright Book News, Inc. Portland, Or.
This volume serves as the definitive technical reference for the supporting infrastructure and utility functions required to implement the QuickDraw GX graphics environment. The text is authored by the engineering team at Apple Computers, providing the official documentation for developers working within the Macintosh operating system. It establishes the necessary framework for managing memory, diagnostic reporting, and object-based graphics operations within the QuickDraw GX architecture.
What You Will Find
Experts and developers recognize this text as a foundational technical manual for legacy Macintosh software engineering. Readers frequently note the high level of technical density, as the content assumes a pre-existing proficiency in QuickDraw GX programming concepts.
Page Count:
640
Publication Date:
1994-01-01
Publisher:
Addison-Wesley
ISBN-10:
0201406764
ISBN-13:
9780201406764
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