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Shows how to create business graphics, animation, and three-dimensional graphics on the IBM Personal Computer, and discusses graphics programming
This text investigates the technical methodologies required to implement graphical output and animation on the IBM Personal Computer architecture. Roy E. Myers provides a structured approach to graphics programming, utilizing the specific hardware capabilities of the IBM PC to render visual data. The book serves as a technical manual for developers seeking to bridge the gap between low-level machine instructions and high-level visual representation.
What You Will Find
Experts recognize this work as a foundational resource for early IBM PC software development. Readers frequently note the technical density of the prose, which assumes a baseline familiarity with programming concepts of the era.
Page Count:
277
Publication Date:
1984-01-01
Publisher:
Addison-Wesley
ISBN-10:
0201051583
ISBN-13:
9780201051582
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