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Guides readers through the development of 3D virtual world, using a VRML reconstruction of the Aztec city Tenochtitlan. Detailed examples included. Paper. DLC: Computer graphics.
This handbook investigates the technical implementation of 3D virtual environments using the Virtual Reality Modeling Language (VRML) 2.0 standard. The authors, Jed Hartman and Josie Wernecke, provide a structured pedagogical framework for developers to construct interactive, web-based 3D spaces. By utilizing a specific case study—the reconstruction of the Aztec city Tenochtitlan—the text bridges theoretical modeling concepts with practical, executable code examples for web integration.
What You Will Find
Experts and developers recognize this work as a foundational technical manual for the early era of web-based 3D graphics. Readers frequently note the clarity of the instructional examples, which serve as a primary resource for understanding the transition from static web pages to interactive virtual worlds.
Page Count:
412
Publication Date:
1996-01-01
Publisher:
Addison-Wesley Professional
ISBN-10:
0201479443
ISBN-13:
9780201479447
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