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Explains QuickDraw (the foundation of the Macintosh graphical user interface), including Color QuickDraw and 32-bit QuickDraw, and discusses working with color and other graphics utilities. Original.
This volume investigates the technical architecture and implementation of QuickDraw, the fundamental graphics engine powering the Macintosh graphical user interface. Authored by the engineering teams at Apple Computer, the text provides a comprehensive framework for developers to manipulate visual data, manage color palettes, and utilize 32-bit graphics capabilities within the Macintosh environment. It serves as a primary technical reference for integrating high-fidelity imaging into software applications.
What You Will Find
Experts and developers recognize this as a foundational technical manual for legacy Macintosh software development. Readers frequently note the high density of technical specifications and the necessity of this text for understanding the core graphics pipeline of early Apple operating systems.
Page Count:
640
Publication Date:
1994-01-01
Publisher:
Addison-Wesley
ISBN-10:
020163242X
ISBN-13:
9780201632422
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