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The Acorn Electron was (and is) an amazing British games computer boasting thousands of games. In this guide I select one hundred of them at random and describe the game itself, how to play it and whether it still commands the attention of a modern gamer. The Models' Games Guides are a selection of books that aim to quickly familiarise the reader with the machines featured through the universal language of gaming. Far more than just a collection of reviews, they feature high quality screenshots, original cover art illustrations, and are complemented by photographs of the machines themselves in the capable hands of our professional models. Part art-book, part nostalgia-trip and all historical snapshot, these books will equip the game collector with an appreciation of the price he can expect to pay for the featured games. Whilst, for the gamer who prefers emulating the machines rather than buying them, these books also point the way to where they can be played again with the minimum of fuss.
This book explores one hundred randomly selected games for the Acorn Electron computer, assessing their relevance to modern gamers. The author, David J. A. Edwards, provides descriptions of each game, including how to play them, and evaluates their appeal to contemporary players. The book also features high-quality screenshots, original cover art illustrations, and photographs of the Acorn Electron machines. It serves as a guide for game collectors regarding potential costs and for emulators seeking to play these games with ease.
The Acorn Electron's gaming library is presented as a rich source of nostalgia and historical interest. The book's format, blending game analysis with visual elements like screenshots and cover art, suggests an appeal to both dedicated collectors and those interested in the history of computing and gaming. The inclusion of practical advice for collectors and emulators indicates a functional as well as commemorative purpose. This curated selection aims to provide a comprehensive snapshot of a significant era in British gaming.
Page Count:
168
Publication Date:
2019-01-01
ISBN-10:
0368441970
ISBN-13:
9780368441974
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