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Written for programmers familiar with C++, this guide introduces the code and components for writing Windows programs. Individual chapters explain the graphics device interface (GDI), control elements, bitmaps, the creation of menus, multi-threading, Win32 application programming interface (API) functions and structures, and the DirectX API. Annotation c. Book News, Inc., Portland, OR (booknews.com)
This text investigates the technical requirements and architectural components necessary for developing functional applications within the Windows operating system environment using C++. The author, Henning Otte Hansen, provides a structured approach for programmers already proficient in C++ to transition into Windows-specific development. By utilizing the Win32 API and DirectX frameworks, the book establishes a methodology for managing system resources, graphical interfaces, and concurrent processing tasks.
What You Will Find
Experts identify this work as a practical reference for developers moving from general C++ programming to specific Windows environment tasks. Readers frequently note the technical density of the prose, which assumes a solid foundation in object-oriented programming principles.
Page Count:
304
Publication Date:
2001-01-01
Publisher:
Addison-Wesley
ISBN-10:
0201758814
ISBN-13:
9780201758818
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