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This work investigates the technical implementation and pedagogical utility of interactive simulation software within the Macintosh computing environment. A. Marc Bedford provides a structured framework for developers and educators to build dynamic models that respond to user input. The text bridges the gap between theoretical simulation design and the practical constraints of the Macintosh operating system during its era of development.
What You Will Find
Experts in the field of early educational software development recognize this text as a technical manual for those working within the specific limitations of the Macintosh hardware. Readers frequently note the high level of technical detail regarding system-level interactions and interface design.
Page Count:
0
Publication Date:
1998-03-01
Publisher:
Not Avail
ISBN-10:
0201859505
ISBN-13:
9780201859508
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