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This volume investigates the psychological and pedagogical mechanisms that allow digital games to function as effective tools for learning, training, and behavioral change. The authors, a team of experts in communication and media psychology, synthesize existing research to construct a framework for understanding how game mechanics influence player cognition and motivation. By analyzing the intersection of entertainment and utility, the text provides a structured approach to evaluating the efficacy of serious games in diverse real-world applications.
What You Will Find
Experts recognize this text as a foundational resource for researchers and designers interested in the intersection of media psychology and instructional design. Readers frequently note the academic density of the prose, which serves as a rigorous introduction to the field of serious games.
Page Count:
20
Publication Date:
2009-01-01
Publisher:
Routledge
ISBN-10:
0203891651
ISBN-13:
9780203891650
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