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This book shows how to use computers in educational settings by combining learning theory and instructional strategies to help the reader design software for learning and instruction. The book has been extensively revised to include new approaches to multimedia instruction as well as updating established methods such as tutorials, drills, simulations, games, and computer-based tests. Constructivist and instructivist approaches are analyzed and presented. The book is not equipment or software specific. For people interested in Educational Multimedia.
This text investigates the intersection of learning theory and instructional design to provide a comprehensive framework for developing effective educational software. Authors Stanley R. Trollip and Stephen M. Alessi leverage their extensive expertise in educational psychology and computer-based instruction to bridge the gap between theoretical pedagogy and practical software development. The book synthesizes various instructional models, ensuring that designers can create learning environments that are grounded in sound cognitive principles regardless of the specific hardware or software platform utilized.
What You Will Find
The text is regarded as a foundational resource for instructional designers and educators seeking a platform-agnostic approach to digital learning development. Its focus on the marriage of cognitive theory with practical application makes it a standard reference for those tasked with creating robust educational software.
Page Count:
0
Publication Date:
2005-10-01
Publisher:
Allyn & Bacon
ISBN-10:
0205492002
ISBN-13:
9780205492008
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