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Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal - freedom for all the people of the Earth." Franklin D. Roosevelt November 10, 1941 At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them apart from the rest of humanity. With these powers man took to the air without mechanical aid, explored the depths of the sea without life support, and touched the rim of space. To others, Talents seemed godlike in their power. Only the Talents themselves, pushed to the front lines of every battle, knew the truth - that these newfound powers seemed pointless in the face of death. That their power set them apart from family, friends and enemies. That it made them more, and yet somehow less. These fears, like the power that feeds them, are godlike in their scope. "The world is richly super [yet] delightfully bleak and war-torn.... Look, up in the sky - and take cover." -Kenneth Hite, Out of the Box A GAME LIKE NO OTHER GODLIKE is a role-playing game in which the players take the roles of superhuman Talents fighting in World War II. No bright spandex, no pulp machismo. In the grimmest conflict in history, ordinary men and women emerge who have the Talents their times demand - but who are still as vulnerable, and ultimately as expendable, as the ordinary troops in the foxholes. The core book includes everything you need to play in a wartime setting ripe with intrigue and combat. "An excellent game with many roleplaying opportunities and chances to be real heroes." -Jody Harkavy, About.com GODLIKE features an amazing, intensively researched alternate history by award-winning author Dennis Detwiller (Delta Green). There's a full list of ready-to-play powers, and easy rules for creating your own from scratch. A huge "field manual" of weapons and vehicles covers all sides of the war. And Greg Stolze (Unknown Armies) presents the innovative "One-Rol
In the crucible of World War II, individuals known as 'Talents' emerge with extraordinary powers, thrusting them onto the front lines of a global conflict. These superhumans, capable of feats beyond normal human limits, grapple with the profound isolation their abilities bring, finding themselves both more and less than human as they face the grim realities of war, where their powers offer little solace against the pervasive threat of death and the emotional distance from loved ones.
The game is lauded for its richly detailed and bleakly realistic alternate history setting, which places superpowered individuals within the grim context of World War II. Reviewers highlight the game's departure from typical superhero fare, emphasizing the vulnerability and expendability of its 'Talents' alongside ordinary soldiers. The depth of research and the innovative mechanics for powers and character creation are frequently cited as strengths, offering significant roleplaying opportunities for players to act as genuine heroes in a world on the brink. The game is described as an excellent experience with many chances to be real heroes.
Page Count:
384
Publication Date:
2015-05-05
Publisher:
Arc Dream Publishing
ISBN-10:
1940410169
ISBN-13:
9781940410166