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A mysterious thief has stolen the ancient sword Cleo recovered in book one: Target practice, and she's determined to get it back. But her teachers at Yasiro Academy forbid her from risking her life, so she's stuck at school, trying to adjust to her newfound popularity and responsibility. And when she learns more about the prophecy that names her the savior of the galaxy, she must go on a dangerous journey to find the time tablets that could decide her fate-- before they fall into the wrong hands.
Cleopatra, a young princess from ancient Egypt transported to the future, must retrieve a stolen ancient sword while navigating the challenges of her new life at a futuristic academy. Her teachers forbid her from engaging in further dangerous quests after her previous recovery of the sword, forcing her to balance her responsibilities as a student with her destiny as the prophesied savior of the galaxy. She must embark on a perilous quest to find the time tablets, which hold the key to her fate, before they are seized by malevolent forces.
The premise sets up a dynamic blend of historical reimagining and futuristic adventure, appealing to readers who enjoy coming-of-age stories with a sci-fi twist. The narrative structure, as a graphic novel, suggests a fast-paced plot driven by visual action and character development. The focus on prophecy and destiny indicates themes of fate versus free will, common in young adult speculative fiction. The inclusion of a school setting and the protagonist's adjustment to popularity points towards themes of identity and belonging.
Page Count:
187
Publication Date:
2015-01-01
ISBN-10:
0545528445
ISBN-13:
9780545528443
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