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This book aims to provide a comprehensive, step-by-step guide to learning and utilizing DirectX 7 for game development within a 24-hour timeframe. The author, Robert Dunlop, leverages his expertise in graphics programming to present a structured curriculum designed for aspiring game developers. The content focuses on the core components and functionalities of DirectX 7, enabling readers to understand and implement 3D graphics, sound, and input handling in their projects.
This book is recognized as a practical, hands-on resource for developers looking to quickly grasp the fundamentals of DirectX 7. Its structured, hour-by-hour approach is designed for efficient learning, making it suitable for those with some programming background aiming to enter game development. The content focuses on essential DirectX 7 features, providing a solid foundation for building interactive applications.
Page Count:
450
Publication Date:
1999-01-01
ISBN-10:
067231634X
ISBN-13:
9780672316340
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