
As an Amazon Associate and affiliate partner, Menrva Books earns from qualifying purchases. Learn more
No description available.
This book investigates the technical implementation of graphical animation within the Windows operating system environment using the C programming language. The author, M. M. Abbott, provides a structured approach for developers to bridge the gap between low-level C code and the Windows Graphics Device Interface (GDI). The text focuses on the logical requirements for rendering motion, managing frame rates, and handling system resources to ensure smooth visual output on Windows platforms.
What You Will Find
Scope Limits
Readers frequently note the technical density of the prose, which assumes a foundational understanding of C syntax and Windows API structures. Experts highlight this as a specialized resource for legacy system maintenance and understanding the fundamental mechanics of Windows-based graphical rendering.
Page Count:
0
Publication Date:
1900-01-01
ISBN-10:
0070004099
ISBN-13:
9780070004092
No comments yet. Be the first to share your thoughts!