
As an Amazon Associate and affiliate partner, Menrva Books earns from qualifying purchases. Learn more
Slight shelf wear. Pages are clean and binding is tight. Nice solid book.
This text investigates the core mathematical and algorithmic principles required to render and manipulate interactive graphical displays on computer systems. James D. Foley provides a comprehensive framework for understanding the pipeline of computer graphics, from basic geometric transformations to complex display hardware interfaces. The book utilizes a systems-oriented approach, bridging the gap between high-level graphical concepts and the low-level programming requirements necessary for implementation.
What You Will Find
Experts recognize this work as a foundational text in the field of computer graphics, particularly for its rigorous treatment of early systems programming. Readers frequently note the academic density of the prose, which serves as a standard reference for students and professionals seeking to understand the underlying mechanics of graphical computation.
Page Count:
664
Publication Date:
1982-01-01
Publisher:
Addison-Wesley
ISBN-10:
0201144689
ISBN-13:
9780201144680
No comments yet. Be the first to share your thoughts!