
This text is suitable for students doing an introductory course, or a multimedia project.. It is divided into three sections;1. Issues. Covering technical issues, user issues, legal and copyright issues, budgets and the financial aspects of putting a multimedia projejct together, and the subject of quality assurance.2. Skills. This section will cover design skills, authoring skills, media production techniques, technical support and project management.3. Applications. This section will look at games, using multimedia in education and in public places, and presentations.
Page Count:
504
Publication Date:
2006-01-15
Publisher:
Addison Wesley
ISBN-10:
0201716283
ISBN-13:
9780201716283
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