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Sports Videogames: Mapping The Field / Mia Consalvo, Konstantin Mitgutsch, Abraham Stein -- Games, Sports, And Sport Videogames: Designed Challenges In Racing Games / Jonas Linderoth -- A Tale Of Two Games: Football And Fifa 12 / Miguel Sicart -- What Are Sports Videogames? / Ian Bogost -- Joga Bonito: Beautiful Play, Sports And Digital Games / Henry Lowood -- Women, Sports And Videogames / Mia Consalvo -- Playing The Game On Television / Abe Stein -- It's In The Game? Shifting The Scene With Online Play / Christopher Paul -- The Slow Grind: Skateboarding Videogames And The Culture And Practice Of Skateboarding / John Sharp -- Likeness Licensing Litigation: Student Athletes And The Future Of Sports Videogames / Nina Huntemann -- Playing Ball: Fan Experiences In Basketball Videogames / Fares Kayali -- Eventful Masculinities: Negotiations Of Hegemonic Sporting Masculinities At Lans / Emma Witkowski -- Sports Gaming In Everyday Life: A Meaning Oriented Exploration Of The Appropriation Of The Online Football Manager Game Hattrick / Jeffrey Wimmer & Jana Nickol -- Why Sports Videogames Matter To Their Players: Exploring Meaningful Experiences In Playographies / Konstantin Mitgutsch -- Using Sports Videogames To Promote Real-world Physical Activity Among Young Adolescents / Cheryl Olsen. Mia Consalvo, Konstantin Mitgutsch, And Abe Stein, [editors]. Includes Bibliographical References And Index.
This collection investigates the intersection of digital simulation and physical sports culture to determine how sports videogames function as both cultural artifacts and social spaces. The editors, Mia Consalvo, Konstantin Mitgutsch, and Abe Stein, curate a series of scholarly essays that analyze the design, reception, and societal impact of sports-themed gaming. By synthesizing perspectives from game design, gender studies, and media sociology, the text establishes a framework for understanding how these games mirror, challenge, and extend real-world athletic practices.
What You Will Find
Experts recognize this volume as a foundational academic resource for those studying the intersection of sports culture and digital media. Readers frequently note the scholarly density of the prose, which provides a rigorous analytical lens for both students and researchers in the field of game studies.
Page Count:
312
Publication Date:
2013-01-01
Publisher:
Taylor & Francis Group
ISBN-10:
0415637554
ISBN-13:
9780203084496
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