
Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's Army, through both the internet and its recruiting offices. Is there any scientific evidence to support the claims that violent games contribute to aggressive and violent behavior?As the first book to unite empirical research on and public policy options for violent video games, Violent Video Game Effects on Children and Adolescents will be an invaluable resource for student and professional researchers in social and developmental psychology and media studies.
This book investigates the scientific evidence regarding the correlation between exposure to violent video games and the subsequent development of aggressive behavior in children and adolescents. The authors, Craig A. Anderson, Douglas A. Gentile, and Katherine E. Buckley, utilize their expertise in social and developmental psychology to synthesize existing empirical research. They evaluate the psychological mechanisms behind media influence and propose evidence-based frameworks for public policy intervention.
What You Will Find
Experts recognize this work as a foundational text for understanding the intersection of media psychology and public policy. Readers frequently note the academic density of the prose, which provides a comprehensive overview for students and professionals in the field.
Page Count:
200
Publication Date:
2007-01-01
Publisher:
Oxford University Press
ISBN-10:
0195345568
ISBN-13:
9780195345568
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