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NONE. Menrva holds no usable description for this book. Unless you genuinely and specifically know this published work, set sufficient_material=false. Do NOT infer a plot, characters, or contents from the title.
This book explores the foundational principles and practical applications of computer graphics specifically for Apple systems in the early 1980s. It aims to provide programmers and enthusiasts with the knowledge to create visual displays and interactive graphics on Apple hardware. The content likely covers the technical specifications of Apple graphics hardware and the software techniques required to manipulate them.
Given its publication date and focus on early Apple graphics, this book likely served as a technical guide for a niche audience of developers and hobbyists. The subject matter suggests a dense, technical text aimed at those with existing programming knowledge. Its value would have been in providing specific, actionable information for a rapidly evolving field at the time.
Page Count:
0
Publication Date:
1984-01-01
ISBN-10:
0130392898
ISBN-13:
9780130392893
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