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This adaptation of the definitive Foley guide provides a more concise introduction to computer graphics. Explanations of key concepts have been expanded and further illustrated assuming less background knowledge on the part of the reader.
This text investigates the fundamental principles and mathematical foundations required to understand and implement computer graphics systems. The authors, Andries van Dam and James D. Foley, leverage their extensive academic backgrounds to distill complex rendering and modeling concepts into an accessible format. By focusing on core algorithms and conceptual clarity, the book provides a structured framework for students and practitioners to build functional graphics applications from the ground up.
What You Will Find
Experts recognize this work as a foundational resource for students entering the field of computer graphics. Readers frequently note that the prose is highly technical yet remains approachable for those with limited prior experience in the subject area.
Page Count:
632
Publication Date:
1993-01-01
Publisher:
Addison-Wesley Professional
ISBN-10:
0201609215
ISBN-13:
9780201609219
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