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Explains how to use Microsoft's easy-to-use graphical programming software, along with the reader's imagination, to create a menagerie of animated organisms and synthetic environments.
This book investigates the practical application of Visual C++ programming to simulate artificial life forms and synthetic ecosystems. Mark Clarkson provides a technical framework for developers to translate biological concepts into digital animations. By utilizing Microsoft's graphical programming environment, the author demonstrates how to construct autonomous agents and complex environmental interactions within a software-based sandbox.
What You Will Find
Experts recognize this text as a specialized resource for programmers interested in the intersection of biology and software simulation. Readers frequently note that the book serves as a practical guide for those looking to apply C++ syntax to creative, non-traditional computing projects.
Page Count:
288
Publication Date:
1994-01-01
Publisher:
Addison-Wesley
ISBN-10:
0201945088
ISBN-13:
9780201945089
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