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This book investigates the technical methodologies required to construct and animate complex mechanical systems within 3D software environments for professional visual effects pipelines. Stewart Jones provides a structured examination of rigging, mechanical constraints, and motion simulation. The text addresses the specific challenges of maintaining physical accuracy while meeting the performance demands of high-end animation production. By focusing on the intersection of engineering principles and digital artistry, the author establishes a framework for building functional mechanical assets.
What You Will Find
Technical artists and animators frequently cite this work as a practical reference for solving complex rigging problems in production environments. Experts highlight the book's focus on logical, scalable workflows as a primary benefit for those working in high-pressure visual effects studios.
Page Count:
170
Publication Date:
2018-01-01
Publisher:
Taylor & Francis Group
ISBN-10:
0203711564
ISBN-13:
9780203711569
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