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This text investigates the technical methodologies and structural requirements necessary for creating functional, deformation-ready digital skeletons for 3D characters. Stewart Jones provides a comprehensive framework for understanding the intersection of anatomy, geometry, and software-based constraints. The book outlines the logical progression from initial mesh analysis to the implementation of complex control systems, ensuring that digital assets remain stable under the stresses of animation. By focusing on industry-standard workflows, the author establishes a baseline for technical artists to build efficient and scalable rigging systems.
What You Will Find
Experts identify this work as a technical reference for practitioners seeking to standardize their rigging pipelines. Readers frequently note the density of the procedural instructions, which require a foundational understanding of 3D software environments to fully implement.
Page Count:
160
Publication Date:
2019-01-01
Publisher:
Taylor & Francis Group
ISBN-10:
0203711491
ISBN-13:
9780203711491
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