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This book investigates the technical methods and programming logic required to develop interactive software for the Texas Instruments TI-99/4A home computer. Authors Hal Renko and Sam Edwards provide a structured approach for hobbyists to transition from basic command-line usage to functional game design. The text serves as a practical manual, utilizing the specific architecture of the TI-99/4A to demonstrate how to manipulate graphics, sound, and user input within the constraints of the system's hardware.
What You Will Find
Experts and vintage computing enthusiasts recognize this as a foundational resource for understanding the specific programming limitations and capabilities of the TI-99/4A. Readers frequently note that the code examples provide a clear window into the era of 8-bit home computing development.
Page Count:
0
Publication Date:
1983-01-01
Publisher:
Addison-Wesley Pub Co (T)
ISBN-10:
0201164752
ISBN-13:
9780201164756
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