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Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.
This book explores the intricacies of programming three-dimensional graphics within the Windows environment, specifically leveraging the Windows Presentation Foundation (WPF) 3D API. It serves as a comprehensive guide for developers seeking to understand and implement 3D rendering techniques, covering the fundamental concepts and practical applications necessary to create visually rich applications. The content is structured to build a strong foundation in 3D graphics programming, moving from basic principles to more advanced topics.
Charles Petzold's work is generally regarded as authoritative in the field of Windows programming, known for its clarity and depth. This book, focusing on 3D graphics with WPF, is expected to provide a thorough and practical guide for developers. The content likely appeals to intermediate to advanced programmers looking to master 3D rendering on the Windows platform. Its technical focus suggests it is a valuable resource for those building visually intensive applications.
Page Count:
430
Publication Date:
2007-01-01
ISBN-10:
0735623945
ISBN-13:
9780735623941
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