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This book investigates the practical application of BASIC programming to create interactive gaming experiences on the Tandy Color Computer hardware. Author Hal Renko provides a structured approach for hobbyists and early computer enthusiasts to translate logic into functional software. By utilizing the specific constraints and capabilities of the Tandy Color Computer, the text serves as a manual for developing simple, text-based and graphical games. The work functions as both a tutorial for beginners and a collection of source code examples for the platform.
What You Will Find
Experts and vintage computing enthusiasts recognize this as a period-specific resource that captures the limitations and creative potential of 8-bit home systems. Readers frequently note the accessibility of the code examples, which serve as a foundational introduction to game design for the Tandy platform.
Page Count:
145
Publication Date:
1983-09-01
Publisher:
Addison-Wesley Pub Co (T)
ISBN-10:
0201164817
ISBN-13:
9780201164817
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