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This text investigates the fundamental principles of computer graphics and the practical implementation of the Virtual Reality Modeling Language (VRML) 2.0. The authors, all distinguished experts in the field of computer science and human-computer interaction, provide a comprehensive framework for understanding how graphical data is rendered and how interactive 3D environments are constructed. By combining theoretical foundations with specific language specifications, the book serves as a bridge between academic graphics research and applied web-based virtual reality development.
What You Will Find
Experts recognize this bundle as a foundational resource for understanding the transition from static 2D graphics to interactive 3D web environments. Readers frequently note the technical density of the prose, which requires a solid background in programming and linear algebra to fully utilize the provided methodologies.
Page Count:
0
Publication Date:
2006-08-23
Publisher:
Addison Wesley
ISBN-10:
0201340402
ISBN-13:
9780201340402
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